Getting Over It Scratch is not only a test of your mouse-control skills, it involves the coordination of multiple diverse abilities. Good eyesight allows you to see where you can touch, good reflexes allow you to change your course as things change, and good planning allows you to choose the best path to climb. Before you swing the hammer each time, examine three things: Where is your character? Where is he going to hit next? In what direction is he going to move? If you imagine the result beforehand, you’ll be able to prevent impetuous or random moves. If you spy something ahead that looks too far to reach, look for a safer anchor point rather than attempt a dangerous maneuver. Most importantly, if you fail, don’t just start over, learn from it. Consider why your character lost his equilibrium – maybe the angle of your hammer strike was wrong, you used too much force or you underestimated the distance. These little lessons will help you get better at the game each time you play getting over it scratch.

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